Friday, November 25, 2005

Not Entirely Stable...

So Thanksgiving was eating, bad movies, and Dystopia.

Dystopia is fun, no joke. But it's definitely still in the beta stages.

Complaints that probably should go on their forums instead of here:
- My mouse gets "sticky" in-game. Movement is jerky, clicks are "lost," and then "found", etc. Makes for a real pain when someone's in your sights, and your rocket launcher doesn't fire. Then you die, respawn, and the rocket launcher automatically goes off in the midst of your team. This immediately increases your popularity with your group. It's not my mouse, I've tested it in several other games, with smooth results. It's just inside of Dystopia.
-Rockets get "lost." Fire a rocket into a room, and sometimes they just disappear. Dying also seems to disintegrate a fired rocket. Amazing. The minimum distance of "safe zone" for firing the rocket seems inconsistent as well.
-The heavy armor power glove attack is waaaay to slow. One attack every 3 seconds or so. I may as well tell my target that an attack is coming, and that they should dodge, quickly, or they might get hurt.
-Thermal vision is useless, since target recognition doesn't cooperate with it. You have no way to distinguish friend or foe with it on. It's supposedly the year what, 2069, and Sony couldn't get thermal and smart-gun tech integrated into one system? Sounds unlikely.
-Needs way more voice commands. Not robust enough. And lose the "I don't think so" .wav file somewhere. Geez.

There's a bunch more. This is going to be a -great- game once it's finished. But for now, it's still rough around the edges.

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